shoppebrazerzkidai.blogg.se

Bombsquad api
Bombsquad api





bombsquad api
  1. BOMBSQUAD API INSTALL
  2. BOMBSQUAD API UPDATE
  3. BOMBSQUAD API ANDROID
  4. BOMBSQUAD API MODS
  5. BOMBSQUAD API CODE

  • Fixed an issue where the internal keyboard would sometimes show up behind game windows.
  • BOMBSQUAD API ANDROID

  • Updated various SDKs for the android build (now building against api 27, removed inmobi ads, etc).
  • Fixed an issue where ‘report this player’ window would show up behind the window that spawned it.
  • Lots of work getting VR builds up to date.
  • Updated ‘kiosk mode’ functionality (used for simple demo versions of the game).
  • Added support for meshes with > 65535 verts (though turns out OpenGL ES2 doesn’t support this so moot at the moment).
  • Cleared out some old build types (farewell OUYA thanks for the memories).
  • Slowly cleaning up Python files (hoping to move closer to to PEP 8 standards and eventually Python 3).
  • BOMBSQUAD API CODE

    Lots of internal code cleanup and reorganization before I dig into networking rework (hopefully didnt break too much).Removed SDL library from the server builds, so that’s one less dependency that needs to be installed when setting up a linux server.This will return a player’s signed-in account-id (when it can be verified for certain) Added a ‘get_account_id()’ method to the bs.Player class.Going forward it should be pretty much impossible to fool a server into thinking you are using a different account than you really are. Added some slick new client-verification tech.Server list now re-pings servers less often and averages ping results to reduce the amount of jumping around in the list.Added an option to the server builds to point to a server-stats webpage that will show up as an extra link in the server browser (in client 1.4.139+).

    BOMBSQUAD API UPDATE

    Fixed a few minor oustanding bugs from the 1.4.139 update.Fixed a longstanding bug in my huffman compression code that could cause an extra byte of unallocated memory to be read, leading to occasional crashes.Fixed an issue in my rigid body simulation code which could lead to crashes when large numbers of bodies are present.Fixed a potential crash if a remove-player call is made for a player that has already left.Fixed an issue where an android back-button press very soon after launch could lead to a crash.Fixed an issue where server names starting and ending with curly brackets would display incorrectly.Google deprecated some older SDKs, so the minimum Android supported by this build is now 4.4.Mostly a maintenance release (real work is happening in the 1.5/2.0 branch) - minor bug fixes and a few language updates.Clients sending abnormal amounts of data to the server will now be auto-kicked.This will let me globally ban accounts or ip addresses from joining games to avoid things like ad spam bots (which has been a problem this week). All joining players must now be validated by the master server or they will be kicked. Increased security on games that list themselves as public.Fixes an issue where a client rejoining a server after being kicked could get stuck in limbo.Added a password option for telnet access on server builds.Minor logging tweaks to debug server hangs.bsInternal._disconnectClient() now takes an optional banTime arg (in seconds, defaults to old value of 300).

    bombsquad api bombsquad api

    Added a _filterChatMessage() call which can be used by servers to intercept/modify/block all chat messages.Telnet socket no longer opens on headless build when telnet access is off (reduces DoS attack potential).Telnet port can now be specified in the config.Added Chinese-Traditional language and improved translations for others.

    bombsquad api

    Since version 1.5, the change-log and other documentation can be found at. for more help related to mods.This is out-of-date.

    BOMBSQUAD API MODS

    Few More mods Repo availabeĬheck youtube channel BombSquad Focus or Blog Site. More Detail about player stats site can be found here. Storing data related to chats like Message and timing of message with player name and his game id. The chatfilter can be used to block any message containing the blacklisted word and store the id in blacklisted list to later helping in banning the player. The python file for chatfilter can be found in Server Files v1.4.XX and Older. More Help/About mods can be found on the Blog Site. Swiping jump to punch or clicking both together will result in backflip.Īnd some more MODs which I had created in the past.

  • Launch the server or Here! Features Powerups Backflip.
  • Make Sure if you're not the root user then give root permission to add files in /var/html or the req location where you want to keep Ranking web page files and change the location of output location of html file from mystats.py.
  • BOMBSQUAD API INSTALL

  • Install Apache2(To host the Player Rank Status Site).
  • Server Files might not be compatible with the latest version 1.5.xx For Cloud Hosting(Ubuntu) This Server was hosted for BombSquad Multiplatform Game v1.4.XX and Older on Cloud platforms.







    Bombsquad api